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Creative Corner » Post Your AI Art! » Post 27

Creative Corner » Post Your AI Art! » Post 26

Creative Corner » Post Your AI Art! » Post 25

Creative Corner » Post Your AI Art! » Post 24

Creative Corner » Post Your AI Art! » Post 23

Creative Corner » Post Your AI Art! » Post 22

Creative Corner » Image Analysis and Feedback Thread » Post 17

Creative Corner » Image Analysis and Feedback Thread » Post 16

Creative Corner » Image Analysis and Feedback Thread » Post 15

Background Pony #FE39
@AIPonyAnon
A lot of people into AI are very, uh, “biased towards horny”.
Could be a good idea to keep this thread populated with SFW stuff you’re proud of (and maybe promote the thread around, on images or elsewhere). Plus, can subscribe to threads.

Creative Corner » Image Analysis and Feedback Thread » Post 14

Creative Corner » Image Analysis and Feedback Thread » Post 13

@AIPonyAnon
I’d say no, there’s not anything terribly “wrong” with it. Rainbow’s forelegs look a little strange but overall I don’t see anything that’d “break” the image. The surreal style is pretty good and consistent throughout.

Creative Corner » Image Analysis and Feedback Thread » Post 12

@Zerowinger
Yeah, I was going for overly colorful and surreal. The rainbow chest fluff was a side product of bumping the colorfulness up, but I thought it looked cool.
I’m not so much worried about it being ignored because it’s unusual, but rather that there’s some issue with it that I’m not perceiving. It not being to the taste of the users here is fine, if that is the case.

Creative Corner » Image Analysis and Feedback Thread » Post 11

Zerowinger

3-3/4" Army Man Fan
@AIPonyAnon
Well, it is a very unusual image of Dash. Her chest fur and mane kind of look like feathers, plus having that extra splotch of color on her chest might throw people off. Plus the color for the surrounding scenery is kind of strange and gives it a bit of a surreal look, I don’t know if that’s what you were going for or not.

Creative Corner » Image Analysis and Feedback Thread » Post 10

Creative Corner » Post Your AI Art! » Post 21

Creative Corner » Post Your AI Art! » Post 20

Bendy and Boney

dressed in baloney
I really like this pic I generated.
It’s a reference of sorts to this weird comic that started circulating over a decade ago. It claimed to be a translation of something from an official German magazine. (it was fake, of course)
In it, Scootaloo was called Terry for whatever reason. Given that I was playing some King of Fighters at the time, I got a terrible idea. But I never really made anything until I was reminded of it recently.

Creative Corner » Post Your AI Art! » Post 19

Creative Corner » Image Analysis and Feedback Thread » Post 9

@Zerowinger
Yeah, that usually works quite well. With both Pony and Noob just adding wings will usually fix it. spread wings and folded wings can help with positioning, but a lot of the time the model will just do what it wants with them.

Creative Corner » Image Analysis and Feedback Thread » Post 8

Zerowinger

3-3/4" Army Man Fan
Looking for basic errors we can see the following:
  • Cadance does not appear to have any sign of wings.
I know I use a very different model from yourself and everyone else, but one thing I’ve noticed that gets the Imagen generator to put wings on characters that should have them is to include prompts like “spread wings” or “wings folded in,” or some other prompt or detail that focuses on wings. Perhaps something similar may work with this checkpoint?

Creative Corner » Image Analysis and Feedback Thread » Post 7

Creative Corner » Image Analysis and Feedback Thread » Post 6

Creative Corner » Image Analysis and Feedback Thread » Post 5

@AIPonyAnon
I’m kinda curious, what kind of AI gen workflow do you use? I largely use SD Forge but have been intending to get into Comfy.
The door itself is actually relatively easy to fix. I haven’t posted one image yet but there was a Canterlot street view image I generated with a terrible cobblestone path. So I used inpainting and img-img and specified the prompt to only focus on exclusively the road and it gave a much more coherent road while preserving the subjects. You could also do the same for inpainting Cadance’s wings though you’d likely want to use soft inpainting for those.

Creative Corner » Image Analysis and Feedback Thread » Post 4

She somewhat harshly sticks out with the rest of the image (which is more painterly and muted)
I don’t think Cadance is oversaturated in the technical sense of the term, but I think I get what you mean. The brown of the background doesn’t highlight her, rather it makes her look out of place.
I hadn’t noticed that she does look slightly less painterly than the background when viewed from a distance, thanks for pointing that out. It’s been a struggle with all of the SDXL based models to get good, consistent painterly styles.
Another thing I noticed was that the doorway seems itself split in half with the line being covered up by Cadance herself.
Aaaah, consistent background details are a bane. Trying to get anything to maintain symmetry when split by a character is such a pain.
I’d agree and I think it’s largely due to the nostrils/first person POV. From what I’ve noticed with my admittedly limited artistic talent is that pony faces when facing “forward” tend to point up slightly. Cadance’s muzzle is definitely pointing down but the face could be fixed with an inpaint or adetailer model.
Ah, thanks for pointing that out, the bridge of the muzzle is definitely pointing down too much. I knew something was up, but couldn’t quite figure out what it was. I do detail the face and eyes, but that comes with its own problems. I think this one in particularly is probably a result of cropping too close when detailing and using meesh in the artist mix, as he tends to draw more sloped muzzles.

Creative Corner » Image Analysis and Feedback Thread » Post 3

@Zerowinger
You might be able to find some trick with your prompts that removes or reduces the issue, but that seems unlikely. This seems to be a fundamental misunderstanding of the model (or it had a lot of images with this mistake in its training data).
Can you do image-to-image with your current setup? If so, then doing a very basic edit of the image with any old image editor (even mspaint works fine) to just remove the hair and block the background colors in and then doing one or two passes with low-denoise image-to-image should fix it.
If you can’t image-to-image, then Photoshop is probably your best bet. I haven’t used the recent versions of Photoshop, but the tools in it should be able to handle removing things like that very quickly and easily. It’s doable in GIMP, but it’ll be a lot more work because its selection and fixing tools are not as advanced.
You could also try https://huggingface.co/spaces/Sanster/iopaint-lama which uses a model specifically trained on removing things from images, though you’ll likely want to do an image-to-image pass after using it.

Creative Corner » Image Analysis and Feedback Thread » Post 2

Zerowinger

3-3/4" Army Man Fan
So this one is a bit of a problem that made me hem and haw a bit about uploading:
>>33453t (merged)
Night Glider has some of her hair sticking out of her helmet where it really shouldn’t be. I guess it could be argued there’s a slit for her mane in the back of her helmet that it’s sticking out from and so being blown along with her scarf, but that’s not a very realistic answer.
Google Imagen (or at least as used on NightCafe) unfortunately doesn’t allow for selective edits to select that errant hair for editing out. Would using a program like Gimp or Photoshop be a solution?
Hair sticking out of helmets also seems to be a frequent experience with some of these generations of mine, so would adjustment of negative prompts possibly help?

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