@Mercurial
I sincerely doubt LoRAs for animation will be anywhere close to as straightforward to create, and almost certainly at least an order of magnitude more hardware intensive to train, but I haven’t looked too deeply into it.
I sincerely doubt LoRAs for animation will be anywhere close to as straightforward to create, and almost certainly at least an order of magnitude more hardware intensive to train, but I haven’t looked too deeply into it.